trends, technology and business opportunities in VR, AR and mixed reality applications
This course contains: 6 sections • 132 resources in • 22 chunks
a collection of resources about VR, AR and Travel
Virtual travel / online, books, movies and VR
Unity - a gaming engine
a collection of resources looking at trends in technology behind AR and VR
Digital Collectables - Pokémon, sports cards, NFTs and more
a collection of articles looking at the intersection of Art, Creativity and AI Machine Learning
a collection of articles about Minecraft and their VR/ AR game
Niantic - Pokémon, games
a collection of articles looking at the intersection of art and Augmented Reality / Virtual Reality (AR/VR)
A collection of articles and videos looking at games in ar and vr
Art, drawing, graphic design and AI Machine Learning
Virtual reality AR/VR in Education
Mapping the Startup Ecosystem - Leading Companies, Entrepreneurs
a collection of resources looking at Magic Leap, and Virtual Reality - AR/VR
Visual Studio Code - editors, IDEs
How to get into a career in AR/ Virtual Reality
a collection of resources looking at trends in technology with Virtual Reality (VR/AR) in Health
Articles and videos looking at Psychotherapy, Science and Psychology
Mental Health - apps, platforms for Psychotherapy, Psychology
a collection of resources looking at trends in technology with Virtual Reality (VR/AR) in Therapy, Psychology and Mental Health
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